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Tf2 how to maps
Tf2 how to maps




tf2 how to maps

When asked to replace files (only needed for openvr_api.dll i think), click yes to all.

tf2 how to maps

When asked to merge folders, click yes to all. Now unpack the contents of VirtualFortress2_v3.zip into your steamapps directory (if you have multiple libraries, choose the one that has your Source SDK 2013 base multiplayer install).

tf2 how to maps

If you already have a tf_port inside of your steamapps/sourcemods folder, delete it so it can be replaced by this one. You can still download the mod via mega via this link: įirst, make sure you have the Source SDK 2013 base multiplayer installed and that "Use Desktop Game Theatre while SteamVR is active" is unchecked for it in tool properties. Because this is SteamVR, you should be able to edit the bindings yourself if they don't yet work for your controllers.Įveryone is welcome to discuss the mod and it's development on the mod's discord server: ĭue to popular demand i replaced the download link from Mega to Google drive. The motion controller bindings have only been configured for Oculus touch so far but other motion controllers should be able to move and look around. The game runs on Windows and is made with SteamVR so every VR headset should be supported. More info on completed and planned features can be found here: It's intended to provide TF2 at it's best, in full modern VR with motion controls while preserving TF2's carefully designed gameplay as much as possible.Ĭurrently, we haven't been able to get multiplayer to work yet but we have Full VR, motion controls and all the official TF2 maps ready for you to explore on your own! You can even explore beloved community maps like dm_mariokart by just dropping them into the maps folder! Virtual Fortress 2 is a WIP full VR conversion of Valve's Team Fortress 2.






Tf2 how to maps